Guilds are groups of players who compete in ranked battles to earn collective rating points and demonstrate superiority over their foes. Anyone can start a guild by performing a founding ceremony.

A player who founds a guild becomes that guild's principal. A guild principal can initiate new members, banish them, and even dissolve the guild if they decide that its time has come.

Season Rating

Season rating points are won by competing in regular Card Hunter ranked battles. A win against anyone not in your guild earns 1 point.

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